Grimoire Tempestus


  • Arcane Extraction gained maximum of 50% of an item’s value. [b]
  • Arcane Surge gained specific mention that it culminates in a penalty. [s]
  • Beam spells changed to require a Small or larger target. [f]
  • Blazing Tabard gained limit of 5 damage per level. [b]
  • Blazing Trail wake reduced to 1 round from 1d4 rounds. [b, s]
  • Blazing Trail speed bonus type changed to enhancement from untyped. [b]
  • Bolt of Displacement targets changed to creatures from humanoids or once-humanoid undead. [b, s]
  • Bolt of Displacement name changed to Bolt of Displacement from Anthrobolt. [f]
  • Bolt of Displacement lost ability to knock subjects prone. [b, s]
  • Bolt of Displacement changed to required all subjects to fail their saving throw. [b, s]
  • Burning Caltrops bonus to attack rolls increased from +4 to +8.
  • Catalyze Energy duration reduced to 1 spell from a variable amount of damage. [b, s]
  • Cold Snap reduced to flat 5d6 damage from 1d6 per level (maximum 10d6). [b]
  • Cold Snap casting time reduced to swift action. [f, b]
  • Cold Snap casting time increased at lower levels. [b]
  • Cord of Juncture targets changed to creatures from humanoids or once-humanoid undead. [b, s]
  • Cord of Juncture name changed to Bolt of Displacement from Anthrocord. [f]
  • Darkblade lost Evil descriptor. [f, b]
  • Electric Barb Heal DC modified to scale with Intelligence. [f, b]
  • Elemental Primers lowered to an even level on the druid’s spell list. [f, b]
  • Elemental Primer, Cold damage reduced from 4d6 to 3d6. [b]
  • Fire Steed, Frost Fox and Thunder Hawk casting time reduced to 1 standard action from 10 minutes. [f, b]
  • Fire Steed, Frost Fox and Thunder Hawk became semi-incorporeal. [f, b]
  • Frigid Chrysalis lost a restoration-like effect.
  • Frigid Chrysalis damage reduced to 1 point from 3d6 points. [b]
  • Frigid Chrysalis hit points and hardness reduced by half. [b]
  • Frigid Chrysalis gained the ability for the subject break it at-will. [f, b, s]
  • Freezing Aura gained a 5-foot entangled condition. [f, b]
  • Frenetic Bolt jumping range reduced to 30 feet from 100 feet. [b]
  • Frost Tie casting time reduced to a swift action. [f, b]
  • Ice Cascade damage reduced to scale with level from flat 3d6, 2d6 and 1d6. [b]
  • Jarl Spear base damage reduced to 3d10 from 5d10. [b]
  • Lightblade lost Good descriptor. [f, b]
  • Maze of Fire gained diminishing returns. [f, b]
  • Persistent Force limited to one active instance per caster. [b]
  • Polar Constriction changed to 4 checks with CMB of level + modifier from automatic success. [b]
  • Rain of Damnation damage increased to 5d6 from 4d6. [b]
  • Returning Flames gained mention that 1 save applies to all flames in a double pass. [b, s]
  • Rings of Fire rewritten to make Reflex saves involved more clear. [s]
  • Rock Friend spells gained mention that most environments have an ample supply of rocks. [b, s]
  • Scorching Prisms gained ruling that no two prisms could occupy the same square. [b, s]
  • Scorching Prisms hit points and hardness reduced to 25% of their original value. [b]
  • Snow Trap area increased to one square per point of Wisdom mod from 1 square. [f, b]
  • Snow Trap lost requirement that a square contain snow. [f, b]
  • Song of Fire, Ice and Storms lost instrument requirement. [f, b]
  • Song of Fire, Ice and Storms gained bonus for using specific instruments. [f, b]
  • Song of Ice gained an initiative lowering effect. [f, b]
  • Sonic Blade damage reduced to 3d6 from 4d6. [b]
  • Sphere of Force maximum Fortitude bonus affected lowered to +8 from +10. [b]
  • Soul of thunder prone save increased to 20 from 16. [f, b]
  • Thunder Whip damage decreased to 1d6 from 2d6 until level 6. [b]
  • Thunder Whip lost the ability to perform combat maneuvers. [f, b, s]
  • Wind spells rewritten to make the maximum of 6 targets per touch spell rule apparent. [s]
  • Eastern Wind cloud radius reduced to 5-feet from 15-feet. [b]
  • Western Wind rewritten to make effects on vehicles that carry a subject seem more reasonable. [f, s]
  • Witch Hunter’s Blade damage reduced from 50% to 25%. [b]
[f]=flavor change [b]=balance change [s]=streamlined-play change

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Grimoire Tempestus

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